ADD / ADHD, ADD / ADHD Treatment, Digital Fitness, Nintendo Wii, Rhythm Games, Wii Fit

Commodity Brain Controller for Video Games

A couple of days ago I posted about a theoretical iLearn device based on iPhone technology. The main point being that cheap, powerful technology can be used to teach small children basic skills such as rhythm. Today a firm called Emotiv Systems have announced a cheap ($300 is cheap for this technology) headset that monitors brain activity for controlling games.

Biofeedback using devices that monitor brain activity has been tried to treat a number of neurological problems including ADHD. Play Attention are the market leaders in this area with their $1700 dollar system. Good scientific research in this area is thin on the ground (see this for more detail) but the idea is sound in principal. If you can learn to clam your mind, the problems of impulsiveness and hyperactivity should be reduced.

If there is some way combine Emotiv’s headset with the electronic balance board in Wii Fit then you have the basis of a very effective brain and body training system. With well designed games and a gradual progression from easy to hard, such a system should be able teach children to calm their minds and control their bodies at the same time. This would bring the same improvement in control as, say, learning a martial art to a high level but in a form that is easier to learn, with better feedback and generally more convenient. For the company that gets this right, there is a multi-billion dollar market to be taken from the drug firms.

Source: Brain control headset for gamers